posel (go-between) 仲人 šúnin (chūnin)
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pěšec (pawn) 歩兵 fuhyó (fuhyō)
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- Krok: Posel se může učinit krok rovně dopředu nebo dozadu.
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- Krok: Pěšec může učinit krok pouze rovně dopředu.
- Musí být povýšen pokud dosáhne poslední řady polí.
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Stranový kopiník (side mover) 横行 ógjó (ōgyō)
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Couvající kopiník(vertical mover) 竪行 šugjó (shugyō)
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- Přesun: Stranový kopiník se múže přesunout o libovolný počet polí rovně do strany; nebo,
- Krok: Může učinit jeden krok rovně dopředu nebo dozadu.
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- Přesun: Couvající kopiník se může přesunout o libovolný počet polí rovně dopředu nebo dozadu; nebo,
- Krok: Může učinit jeden krok rovně doleva nebo doprava.
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Bishop 角行 kakugyō
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Rook 飛車 hisha
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- Range: The bishop can move any number of free squares along any one of the four diagonals.
- Because it cannot move orthogonally, an unpromoted bishop can only reach half the squares on the board.
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- Range: The rook can move any number of free squares along any one of the four orthogonals.
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Dragon Horse 龍馬 ryūma
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Dragon King 龍王 ryūō
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- Range: The dragon horse can move any number of free squares along any one of the four diagonals; or,
- Step: It can take one step in any direction.
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- Range: The dragon king can move any number of free squares along any one of the four orthogonals; or,
- Step: It can take one step in any direction.
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Lance 香車 kyōsha
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Reverse Chariot 反車 hensha
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- Range: The lance can move any number of free squares directly forward. It cannot return and must promote upon reaching the farthest row.
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- Ranging: The reverse chariot can move any number of free squares directly forward or backward.
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Blind Tiger 盲虎 mōko
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Ferocious Leopard 猛豹 mōhyō
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- Step: The blind tiger can take one step in any direction except directly forward.
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- Step: The ferocious leopard can take one step to any of the three squares ahead or three squares behind it, but not directly to either side.
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Copper General 銅将 dōshō
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Silver General 銀将 ginshō
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- Step: The copper general can take one step to any of the three squares ahead of it, or else directly backward, giving it four possibilities.
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- Step: The silver general can take one step diagonally, or else directly forward, giving it five possibilities.
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Gold General 金将 kinshō Promoted Pawn と金 tokin
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Drunk Elephant 酔象suizō
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- Step: The gold general can take one step orthogonally, one else step diagonally forward, giving it six possibilities. The promoted pawn has a different symbol in some game sets, but moves identically.
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- The drunk elephant can take one step in any direction except directly backward.
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Kirin 麒麟 kirin
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Phoenix 鳳凰 hōō
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- Jump: The kirin can jump to the second square in one of the four orthogonal directions. Or,
- Step: It can take one step diagonally.
- Because of its unusual movement, an unpromoted kirin can only reach half the squares on the board.
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- Jump: The phoenix can jump to the second square in one of the four diagonal directions. Or,
- Step: It can take one step orthogonally.
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Free King 奔王 honnō
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Flying Stag 飛鹿 hiroku
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- Range: The free king can move any number of free squares along any one of the eight orthogonal or diagonal directions.
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- Range: The flying stag can move any number of free squares directly forward or backward; or,
- Step: It can take one step in any direction.
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Flying Ox 飛牛 higyū
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Free Boar 奔猪 honcho
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- Range: The flying ox can move any number of free squares forwards, backwards, or diagonally, but not directly to the side.
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- Range: The free boar can move any number of free squares diagonally or to the side, but not directly forward or backward.
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Whale 鯨鯢 keigei
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White Horse 白駒 hakku
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- Range: The whale can move any number of free squares directly forwards, backwards, or along either rear diagonal.
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- Range: The white horse can move any number of free squares directly backwards, forwards, or along either forward diagonal.
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King 玉将 gyokushō, 王将 ōshō
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Crown Prince 太子 taishi
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&;nbsp;
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- Step: The king can take one step in any direction.
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- Step: The crown prince can take one step in any direction, like a king.
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